The Iconic Puzzle Game Didn't Succeed at The Game Awards — An Additional Classification Could Fix That
Whenever a major prize-giving event approaches, there’s always a clamor for introducing fresh award types to recognize underappreciated efforts and satisfy the hearts of fans with niche passions.
Another commentator has already made advocating for terror-themed awards. It would be amazing. So would board games, representing a passionate advocate's mission. But they will have to forgive me when I prioritize since similar to dedicated enthusiasts, I have a cast-iron argument supporting my request remains most pressing and significant. This is the request: We need a classification for brain-teasing titles.
Organizing Gaming Categories
Organizing artistic expressions isn't exact; opinions vary greatly, and typically spark debates resulting in unclear classifications. It's understandable that film award organizations avoid this approach. However, it represents a necessary evil within the realm of gaming, that demonstrate such variety they hardly constitute a single creative category.
For the full spectrum of achievement in video games to gain proper attention, and for games of all stripes to have a chance for representation, classification by type becomes crucial.
Existing Game Classification System
Prominent interactive entertainment events currently feature classifications covering Action, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Between them, these award types actually cover a lot of ground, allowing placement for most games within them.
Not so for logic-based experiences. No appropriate category exists to accommodate them. Consider three of recent excellent titles, each quite distinct: structural challenges in a particular game, the pulse-pounding block-matching in a different title, engaging interpersonal challenges from additional release. Which classification works among existing types? Unfortunately, nowhere.
Recognition Challenges
There are dozens outstanding logic titles released every year without proper recognition in entertainment awards, except when they manage to fit for categories like Mobile Game, Virtual reality experiences, or the extremely competitive small studio competitions.
- An iconic brain-teaser got overlooked in any category in 2014
- Another creative title received no nominations that year
- Well-received sorting experience was overlooked that year
- Only a few brain-teasers scraped into niche award types
Significance of Puzzle Games
Commonly they're compact experiences, however the design behind logic titles holds tremendous importance. Well-known matching games stand as most popular titles in the world and have been for many years.
The legendary block-stacking game challenges well-known building titles for the title of highest-selling title ever; it additionally competes for top gaming experience. Puzzle games are foundational within interactive entertainment, while interacting with diverse game types.
The Solution and Justification
Brain-teasers wouldn't encounter this problem. One could readily select five nominees with fascinating, diverse, deserving games each ceremony simply — actually, with challenge, since numerous excellent numerous deserving experiences.
To emphasize again, these are games without proper classification during prominent ceremonies. Logic title developers operate at the hard edge of video game design, developing some of most fundamental forms of the video game form. Comparable to movie stunt professionals, they deserve recognition. Don't make them wait decades.